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Post by mippie on Sept 25, 2006 17:56:48 GMT
for the models, what scale are u guys using? 1 square= 1 metre?
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Post by mippie on Sept 25, 2006 18:58:48 GMT
any1?....ill give u a clue as to why im asking this...cause im quite interested in modelling for this mod and im just wondering about the scale so i can mess around and see if i have the ability to get the ships to scale and get all the angles.
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Post by zatch on Sept 25, 2006 21:30:30 GMT
We've actually shifted gears since getting permission from CCP to extract the models from the client. So our main needs now are UI artists (buttons, layouts, etc...) and sound artists, though iostream is handling our musical needs (which leaves sound effects.) We also need some nice explosions, as in not cookie-cutter explosions rendered from some pre-made library (as so many tv shows seem to rely upon.)
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Post by mippie on Sept 25, 2006 21:42:53 GMT
d**n dont really know how to do any of that...oh well
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Post by orangepaint on Jan 5, 2007 14:27:15 GMT
Do you still need UI artists?
Im just wondering because drawing buttons is like MAYBE the only thing im not super crappy at.
Oh wait nvm I'm super crappy at that too, but jw about the UI artist thing.
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Post by zatch on Jan 6, 2007 0:15:40 GMT
iostream is currently our only UI artist, he's already constructed a new frontend but I'm not sure about the rest of the game.
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Post by iostream on Jan 6, 2007 11:20:55 GMT
i've not got much experience editing the ingame UI but it's what i'm testing out at the moment. as for sound effects, i haev all of them extracted from the game on my laptop atm, but if we can't use them i can always synthesise some new ones
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Post by zatch on Jan 6, 2007 14:36:20 GMT
Oveur mentioned that we could use at most one song straight from EVE, I'm not sure about sound effects though (I'll probably ask after the visual side is done.)
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